Engine.StopResource: Difference between revisions

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Created page with "== Function == <syntaxhighlight lang="javascript"> function Engine.StopResource(resourceName); </syntaxhighlight> === Arguments === * resourceName ** The name of the resour..."
 
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This function doesn't return any arguments.
This function doesn't return any arguments.
=== Example ===
<syntaxhighlight lang="javascript">
// Add a handler for "stop" to that we can stop a resource using the chatbox.
// It would be a good idea to check if the user is allowed to do so when possible.
// It would also be a good idea to check the number of arguments in the array to prevent errors.
//
Engine.AddCommandHandler("stop",function(player, commandLine, command, arguments){
Engine.StopResource(arguments[0]);
});
</syntaxhighlight>


== Notes ==
== Notes ==


If the resource doesn't exist then an error is thrown.
If the resource doesn't exist then an error is thrown.

Latest revision as of 07:00, 12 August 2014

Function

function Engine.StopResource(resourceName);

Arguments

  • resourceName
    • The name of the resource to stop.

Description

This function will stop the resource.

Returns

This function doesn't return any arguments.

Example

// Add a handler for "stop" to that we can stop a resource using the chatbox.
// It would be a good idea to check if the user is allowed to do so when possible.
// It would also be a good idea to check the number of arguments in the array to prevent errors.
//
Engine.AddCommandHandler("stop",function(player, commandLine, command, arguments){
	Engine.StopResource(arguments[0]);
});

Notes

If the resource doesn't exist then an error is thrown.