Difference between revisions of "Engine.UpdateResources"
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(Created page with "== Function == <syntaxhighlight lang="javascript"> function Engine.UpdateResources(); </syntaxhighlight> === Arguments === There are no arguments to this function. === Des...") |
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This function doesn't return any arguments. | This function doesn't return any arguments. | ||
+ | |||
+ | === Example === | ||
+ | |||
+ | <syntaxhighlight lang="javascript"> | ||
+ | |||
+ | // Add a handler for "refresh" to that we can update the resource cache using the chatbox. | ||
+ | // It would be a good idea to check if the user is allowed to do so when possible. | ||
+ | // | ||
+ | Engine.AddCommandHandler("refresh",function(player, commandLine, command, arguments){ | ||
+ | Engine.UpdateResources(); | ||
+ | }); | ||
+ | |||
+ | </syntaxhighlight> | ||
== Notes == | == Notes == | ||
The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly. | The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly. |
Latest revision as of 06:57, 12 August 2014
Function
function Engine.UpdateResources();
Arguments
There are no arguments to this function.
Description
This function will update the resource cache.
Returns
This function doesn't return any arguments.
Example
// Add a handler for "refresh" to that we can update the resource cache using the chatbox.
// It would be a good idea to check if the user is allowed to do so when possible.
//
Engine.AddCommandHandler("refresh",function(player, commandLine, command, arguments){
Engine.UpdateResources();
});
Notes
The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly.