Engine.UpdateResources: Difference between revisions
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Created page with "== Function == <syntaxhighlight lang="javascript"> function Engine.UpdateResources(); </syntaxhighlight> === Arguments === There are no arguments to this function. === Des..." |
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This function doesn't return any arguments. | This function doesn't return any arguments. | ||
=== Example === | |||
<syntaxhighlight lang="javascript"> | |||
Engine.AddCommandHandler("refresh",function(player, commandLine, command, arguments){ | |||
Engine.UpdateResources(); | |||
}); | |||
</syntaxhighlight> | |||
== Notes == | == Notes == | ||
The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly. | The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly. | ||
Revision as of 06:56, 12 August 2014
Function
function Engine.UpdateResources();
Arguments
There are no arguments to this function.
Description
This function will update the resource cache.
Returns
This function doesn't return any arguments.
Example
Engine.AddCommandHandler("refresh",function(player, commandLine, command, arguments){
Engine.UpdateResources();
});
Notes
The resource cache contains a list of all the resources that can be started or stopped. If you modify the resources folder you will need to call this function to update the resource cache accordingly.