Engine.SpawnPlayer
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Function
function Engine.SpawnPlayer(player);
function Engine.SpawnPlayer(player, x, y, z, rotation);
Arguments
- player
- The player to spawn.
Optional Arguments
- x
- The x position to spawn at.
- y
- The y position to spawn at.
- z
- The z position to spawn at.
- rotation
- The rotation to spawn with.
Notes
Calling Engine.SpawnPlayer with only the player will just respawn the player in the same position and rotation.
Calling Engine.SpawnPlayer will create a new player this means that your inventory will be reset.