Difference between revisions of "Client Changes"

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It may miss out some bug fixes and some changes may not be tracked.
 
It may miss out some bug fixes and some changes may not be tracked.
  
== 0.2.7 ==
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== 0.2.8 ==
 +
 
 +
* Fixed a bug that caused players to stay on fire when respawning.
  
 
=== Scripting Functions Added ===
 
=== Scripting Functions Added ===
  
[[Engine.PreventDefault]]
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[[Engine.DrawRectangle]]
 +
 
 +
== 0.2.7 ==
  
=== Core Changes ===
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* Fixed a '''crash''' when loading any type 2 maps. This affected some maps in all versions of Tomb Raider IV. The maps affected were ones such as "Angkor Wat" or the "Tomb of Seth".
 +
* Added URL decoding for query string parsing.
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* '''Basic''' client-side files support.
  
Added URL decoding for query string parsing.
+
=== Scripting Functions Added ===
  
'''Basic''' client-side files support.
+
[[Engine.PreventDefault]]

Latest revision as of 08:23, 6 January 2015

This page documents any notable changes to new versions of the client.

It may miss out some bug fixes and some changes may not be tracked.

0.2.8

  • Fixed a bug that caused players to stay on fire when respawning.

Scripting Functions Added

Engine.DrawRectangle

0.2.7

  • Fixed a crash when loading any type 2 maps. This affected some maps in all versions of Tomb Raider IV. The maps affected were ones such as "Angkor Wat" or the "Tomb of Seth".
  • Added URL decoding for query string parsing.
  • Basic client-side files support.

Scripting Functions Added

Engine.PreventDefault