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	<title>Engine.OutputChatBox - Revision history</title>
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	<updated>2026-04-06T15:00:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tombraidermodlauncher.co.uk/wiki/index.php?title=Engine.OutputChatBox&amp;diff=57&amp;oldid=prev</id>
		<title>Jack9267: Created page with &quot;== Function ==  &lt;syntaxhighlight lang=&quot;javascript&quot;&gt; function Engine.OutputChatBox(message[, specificPlayer = null]); &lt;/syntaxhighlight&gt;  === Arguments ===  * message ** The me...&quot;</title>
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		<updated>2014-08-15T20:11:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Function ==  &amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt; function Engine.OutputChatBox(message[, specificPlayer = null]); &amp;lt;/syntaxhighlight&amp;gt;  === Arguments ===  * message ** The me...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Function ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
function Engine.OutputChatBox(message[, specificPlayer = null]);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arguments ===&lt;br /&gt;
&lt;br /&gt;
* message&lt;br /&gt;
** The message to output.&lt;br /&gt;
&lt;br /&gt;
=== Optional Arguments ===&lt;br /&gt;
&lt;br /&gt;
* specificPlayer&lt;br /&gt;
** The player to show the message to, not specifying this argument makes the message output to everyone.&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
This function will output the message specified to the chatbox.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;javascript&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
// Output: &amp;quot;Hello world!&amp;quot; to everyone.&lt;br /&gt;
//&lt;br /&gt;
Engine.OutputChatBox(&amp;quot;Hello world!&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
// Output: &amp;quot;Hello&amp;quot; to the player using the command &amp;quot;hello&amp;quot;.&lt;br /&gt;
//&lt;br /&gt;
Engine.AddCommandHandler(&amp;quot;hello&amp;quot;,function(player, commandLine, command, arguments){&lt;br /&gt;
	Engine.OutputChatBox(&amp;quot;Hello&amp;quot;,player);&lt;br /&gt;
});&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* If you don&amp;#039;t specify the second argument the message is outputted to every player that is online.&lt;br /&gt;
&lt;br /&gt;
* Any message outputted will appear in the server logs even if its only to one player.&lt;/div&gt;</summary>
		<author><name>Jack9267</name></author>
	</entry>
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